75 · renclient4
A small client-side HUD and audio autoexec for Renegades-branded servers — and, notably, by Classic’s own z0dd.
| Author | ZOD (z0dd) [mod-script] — the same author as Classic itself (sections 37–40) |
| Site | planetrenegades.com [mod-script] |
| Ships as | renegadesclient4.vl2, 7 entries |
| Version | 4.0 [mod-script] |
The single script it carries, scripts/autoexec/RenegadesClient.cs, states its purpose in its own header
[mod-script]:
“Misc functions for use on Renegades modded servers”
It customises $vehicleReticle and $ControlObjectReticle HUD reticles, and registers a client-side
message callback that plays a bundled voice line
(audio/voice/Announcer/renegades.wav) in response to server chat triggers.
Finding z0dd’s name here — outside Classic, outside Defend and Destroy, outside the physics work covered extensively in sections 37–40 — is one more data point for a pattern this handbook keeps confirming: the same small set of early-2000s Tribes 2 scripters turn up across an unexpectedly wide range of unrelated projects. See 34 · Triumph and 52 · botpilot & Werewolf for two more instances of exactly this.
Related
- 37 · Classic — z0dd’s best-known and most extensively documented work
- 34 · Triumph — another mod carrying z0dd-attributed patches
- 76 · Team Gauntlet client — another server-branded client autoexec/HUD bundle