34 · Triumph
A weapon and vehicle overhaul built on the Bounty gametype, maintained across thirteen releases from 2003 to 2009 by REDmosquito & P!nkP?nther.
| Version | 2.3, 15 June 2009 [mod-script] |
| Lineage | Base — 39/149 .cs (26.2%) byte-identical to vanilla base; 0% to either Classic build |
| First released | 2003, as v1.0 |
| Bots | “Triumph Bots 1.1,” by P!nkP?nther, based on Lagg_Alot’s Bot-AI (Community Pack 5404) |
Credits and lineage
The credits file is candid about the mod’s age and its debts [mod-script]:
“Triumph version 2.3, 6/15/2009… This mod was first released as version 1.0 in 2003, 13 versions later…”
Thanks list Drumstix42 (advancedmod.com), Laggalot, Lt. Earthworm, Badshot, The_Force, Razer, SirElim,
and — notably — ZOD and z0dd, Classic’s own author, credited by name in this base-lineage mod’s own
credits. defaultGame.cs carries z0dd-attributed patches at two separate points in the file, dated to his
active period. This is the same small, cross-pollinating early-2000s scripting community this handbook
keeps meeting from different directions — z0dd’s fixes travelled into mods well outside Classic itself.
Fingerprinting confirms the base lineage the credits imply: 39 of 149 .cs files are byte-identical to
vanilla base, none match either Classic build. Similarity on key files: BountyGame.cs at 96.5% (light
touch-ups only), defaultGame.cs at 89.3%, player.cs at only 70.6% — heavily rewritten to carry the
mod’s large custom weapon and armour roster.
Scope
Triumph ships the full stock gametype roster (CTF, DM, DnD, Hunters, Rabbit, Siege, CnH) alongside Bounty, but its actual content is roughly thirty custom weapons layered on top: Dual Blaster, ELF Cannon, EMP Launcher and EMP Grenade, Light Saber / BeamSword, Gatling Gun, HeadHunter, Heavy Grenade Launcher, RPG, Mortar Storm, Widow Maker, Tactical Nuke, Green Lantern, and an Anti-Air Gun — with matching turrets and deployable packs (Bunker, Anti-Turret, Deep Cover, a spy satellite).
The bot AI is its own credited sub-project: “Triumph Bots 1.1,” dated 16 January 2005, explicitly built on
Lagg_Alot’s Bot-AI scripts from a community pack — the same Lagg_Alot/Lagg-Alot credited in section 52
for the shrike-piloting addon absorbed into botpilot. Triumph’s bots use bunkers and telepads, choose
weapons contextually, and — a distinctive touch — arm heavy armour bots with Tactical Nukes.
Related
- 25 · Bounty — the gametype Triumph is built around
- 52 · botpilot & Werewolf — the same Lagg_Alot AI lineage, absorbed differently
- 31 · The base ruleset — the armour/weapon baseline this mod extends